Official Timeline
Saturday [00:00:00]
Invading survivors can teleport to the Defender's State.
Saturday [12:00:00]
The Capital and Turrets exit protection mode, and the contest phase officially starts.
Saturday [12:00:00]-[16:00:00]
Capital contest will determine the winner, and the victorious State will advance to the next round.
Saturday [24:00:00]
Cross-State enemy buster event ends, and ranking rewards are settled.
State Ruler - Capital Clash - Infos
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- Posts: 6
- Joined: Tue Apr 15, 2025 5:51 pm
- Location: 519
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- Posts: 6
- Joined: Tue Apr 15, 2025 5:51 pm
- Location: 519
Re: State Ruler - Capital Clash - Infos
Capital Defense Rules
Once the Capital Clash starts, the 3 turrets will also become capturable. In battles for the capital and turrets, survivors from the same state are considered part of the same faction, meaning no combat occurs between their troops. For example, after Alliance A
from State#1 captures the capital, survivors from Alliance B in State#1, who occupy the turrets, will not attack the capital held by Alliance A. A maximum of 30 troops can be stationed at the capital, and a maximum of 20 troops can be stationed at the turret. Within the Capital zone, attacking other survivors' Headquarters depletes durability TWICE as usual!
Turret Capabilities
Turrets are essential strategic weapons in the Capital Defense fight: After capturing a turret, it will regularly launch auto-attack on the capital captured by the enemy, killing a lot of defending units stationed there.
Successfully Capture the Capital
The Capital Defense fight lasts up to 4 hrs. If neither side reaches 100% progress, the state with the highest progress at the end of the countdown wins. The victorious state will proceed to the next round of state duels and match up with another winner until a champion is determined.
Once the Capital Clash starts, the 3 turrets will also become capturable. In battles for the capital and turrets, survivors from the same state are considered part of the same faction, meaning no combat occurs between their troops. For example, after Alliance A
from State#1 captures the capital, survivors from Alliance B in State#1, who occupy the turrets, will not attack the capital held by Alliance A. A maximum of 30 troops can be stationed at the capital, and a maximum of 20 troops can be stationed at the turret. Within the Capital zone, attacking other survivors' Headquarters depletes durability TWICE as usual!
Turret Capabilities
Turrets are essential strategic weapons in the Capital Defense fight: After capturing a turret, it will regularly launch auto-attack on the capital captured by the enemy, killing a lot of defending units stationed there.
Successfully Capture the Capital
The Capital Defense fight lasts up to 4 hrs. If neither side reaches 100% progress, the state with the highest progress at the end of the countdown wins. The victorious state will proceed to the next round of state duels and match up with another winner until a champion is determined.
[519]
Re: State Ruler - Capital Clash - Infos
Strategy for today?
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- Posts: 1
- Joined: Sat Apr 26, 2025 8:06 pm
Re: State Ruler - Capital Clash - Infos
not even 2h before the event, still no combat strategy?